Friday, March 15, 2013

Coffee/Take-out video


Coffee/Take-out from Paul Rabe on Vimeo.
It took me a long time to figure out what kind of sounds I wanted to use for this video, but after drinking too much coffee and eating some left over Chinese take-out I started getting some pretty weird sounds coming from my stomach. I decided to jam a microphone into my abdomen and see what I could record. I think they fit together rather nicely. The materials I used were Layered ink, Color gel, and plexi.

Monday, March 11, 2013

This is what I was doing while I wasn't doing this other thing I was doing

While taking a break from editing some sound and video I made this. It's a very altered version of a piece of video I'm working on. I was curious how it would look compared to some stuff I made in photoshop a few years ago. Much more colorful than I usually work.
I had a hard time looking at what I was doing tonight so I decided to work a different way. What I'm working with right now is too much to look at for too long. It get's tiring. This was sort of a breather I guess, might open more options I think. I'll give you an image of what I'm working on right now.
I'm pretty amateur with sound, but I like to keep it simple. I don't do much in the way of sound, besides alter sounds I've found myself, a few layers, some pitch effects maybe. But yeah there's a little preview I guess. Here's to a productive break.

Monday, March 4, 2013

Grey and Grey in Spacesuit

Here are the two different versions of my character Grey. I'm thinking for the way I want to animate Grey is a real ethereal, smoky like motion. His skeletal wires will be intermittently visible as his skin moves over his body. His legs will melt into a big puddle around his feet. Once he puts his space suit on, his body will be contained. I'm dealing with some issues with his head being too heavy so I might change what I use for his mask. I have half a golden bouncy ball that my girlfriend found when she was cleaning her room. I think that might work nicely and still work to the same effect. Anyways let me know what you think about the character models because they are still very much up in the air.